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Alexander Horn
2014-10-01 06:52:45
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Hi QS, in a script I want to create a larger number of symbols, and then immediately edit some of their properties, like names... Looks like this
Symbols symbols1 = new Symbols();
foreach ...
{
symbols1.AddSymbol(txt);
Symbol sym = symbols1.GetSymbol(txt);
sym.Name1 = "something;
sym.Name2 = "something else"
}
but seems that the GetSymbol(txt) part does now work, as symbol not yet created (seems QS still adding them internally)
Is there any Symbol.added event I can wait for? Or any other way to assign properties before adding symbols?
Thanks, Alex
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